The cycle of adventure towns from Final Fantasy work like any other adventure, with the exception that the main card is a land instead of a non-land card

$0.35 Prince Imrahil the Fair The Lord of the Rings: Tales of Middle-earth $0.49 Elrond, Master of Healing The Lord of the Rings: Tales of Middle-earth $0.59 Galadriel of Lothlorien The Lord of the Rings: Tales of Middle-earth $0.59 Eomer, King of Rohan The Lord of the Rings: Tales of Middle-earth Commander Decks $1.49 Pippin, Guard of the Citadel The Lord of the Rings: Tales of Middle-earth $0.35 Theoden, King of Rohan The Lord of the Rings: Tales of Middle-earth $0.69 Faramir, Steward of Gondor The Lord of the Rings: Tales of Middle-earth Commander Decks $1.29 Horn of the Mark The Lord of the Rings: Tales of Middle-earth $7.99 Boromir, Warden of the Tower The Lord of the Rings: Tales of Middle-earth $1.29 Eowyn, Fearless Knight The Lord of the Rings: Tales of Middle-earth $3.99 Horn of Gondor The Lord of the Rings: Tales of Middle-earth $0.79 Merry, Esquire of Rohan The Lord of the Rings: Tales of Middle-earth 0 results found

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Triumph of the Hordes This is a bit unfair and I rarely run it, but this 4 mana sorcery that gives your stuff a power boost, trample and infect can end a game and kill everyone in one hit